The App Center SDK uses a modular architecture so you can use any or all of the services.
Let's get started with setting up App Center iOS SDK in your app to use App Center Analytics and App Center Crashes. To add App Center Distribute to your app, look at the documentation for App Center Distribute.
The following requirements must be met to use App Center SDK: http://zqlcxo.xtgem.com/Blog/__xtblog_entry/19081104-tuneskit-audio-converter-3-3-0-532#xt_blog.
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App Center SDK Analytics and Crashes are compatible with Mac Catalyst via XCFramework or SwiftPM.
If you've already created your app in the App Center portal, you can skip this step.
Once you've created an app, you can obtain its App Secret on the Settings page on the App Center Portal. At the top right-hand corner of the Settings page, click on the triple vertical dots and select Copy app secret to get your App Secret.
The App Center SDK for iOS can be added to your app via Cocoapods, Carthage, Swift Package Manager, or by manually adding the binaries to your project.
Note
In the 4.0.0 version of App Center breaking changes were introduced. Follow the Migrate to App Center SDK 4.0.0 and higher section to migrate App Center from previous versions.
Note
ARM64 Simulators (when launched from Xcode running on Apple Silicon Mac) aren't supported via CocoaPods, consider using other integration methods for it to work.
Add the following dependencies to your podfile to include App Center Analytics and App Center Crashes into your app. This action pulls in the following frameworks: AppCenter, AppCenterAnalytics, and AppCenterCrashes. Instead, you can specify services you want in your app. Each service has its own subspec and they all rely on AppCenter. It will get pulled in automatically.
Run pod install to install your newly defined pod and open the project's .xcworkspace.
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If you see an error like [!] Unable to find a specification for `AppCenter` while running pod install, run pod repo update to get the latest pods from the Cocoapods repository and then run pod install.
Now that you've integrated the frameworks in your application, it's time to start the SDK and make use of the App Center services.
Below are the steps on how to integrate the App Center SDK in your Xcode project using Carthage version 0.30 or higher, a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
Note
Carthage integration doesn't work out of box in Xcode 12. To make it work, refer to this Carthage instruction
Add the following dependencies to your Cartfile to include App Center. These dependencies pull in all the frameworks. Then you can link only those frameworks that you want to use in your app.
Run carthage update to fetch dependencies into a Carthage/Checkouts folder. Then build each framework.
Open your application target's General settings tab. Drag and drop AppCenter.framework, AppCenterAnalytics.framework, and AppCenterCrashes.framework files from the Carthage/Build/iOS folder into Xcode's Project Navigator. The AppCenter.framework is required to start the SDK. If it isn't added to the project, the other modules won't work and your app won't compile.
A dialog will appear, make sure your app target is checked. Then click Finish.
Note
If you use carthage copy-frameworks in your Build Phase you shouldn't add the App Center SDKs there, as they're shipped as static frameworks.
Now that you've integrated the frameworks in your application, it's time to start the SDK and make use of the App Center services.
Note
Only the Analytics and Crashes modules support the use of Swift Package Manager at the moment.
Now that you've integrated the frameworks in your application, it's time to start the SDK and make use of the App Center services.
Note
If you're integrating App Center via SwiftPM and want to use it in your app's extension target as well, make sure that you provide DISABLE_DIAMOND_PROBLEM_DIAGNOSTIC=YES in your configuration. This is necessary to avoid SwiftPM limitations in linking a module to multiple targets.
Below are the steps on how to integrate the compiled binaries in your Xcode project to set up App Center Analytics and App Center Crashes for your iOS app.
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App Center SDK supports the use of XCframework. If you want to integrate XCframeworks into your project, download the AppCenter-SDK-Apple-XCFramework.zip from the releases page and unzip it. Resulting folder contents aren't platform-specific, instead it contains XCframeworks for each module. They can be integrated the same way as usual frameworks, as described below.
Download the App Center SDK frameworks provided as a zip file.
Unzip the file and you'll see a folder called AppCenter-SDK-Apple that contains different frameworks for each App Center service on each platform folder. The framework called AppCenter is required in the project as it contains code that's shared between the different modules.
[Optional] Create a subdirectory for 3rd-party libraries.
Open the unzipped AppCenter-SDK-Apple folder in Finder and copy the folder into your project's folder at the location where you want it. The folder contains frameworks in subfolders for other platforms that App Center SDK supports, so you might need to delete subfolders that you don't need.
Add the SDK frameworks to the project in Xcode:
Now that you've integrated the frameworks in your application, it's time to start the SDK and make use of the App Center services.
To use App Center, opt in to the module(s) that you want to use. By default, no modules are started and you must call each one when starting the SDK.
The instructions below are slightly different depending on what lifecycle you're using. Starting from Xcode 12 you can select one of two lifecycles: 'Swift UI App' (selected by default in Xcode 12) and 'UI Kit AppDelegate'. If you're using Xcode 11 or lower, then you're using UI Kit AppDelegate lifecycle.If you're developing for an extension, refer to the Extension getting started page.
Open the project's AppDelegate file (for UI Kit AppDelegate lifecycle) or
Add initialization code into didFinishLaunchingWithOptions delegate method.
Create init() method into struct and add initialization code in it.
Use this code into methods described before, to start SDK:
If you have a Catalyst application, you can pass app secrets for both iOS and macOS at the same time:
Make sure to replace {Your App Secret} text with the actual value for your application. The App Secret can be found on the Getting Started page or Settings page on the App Center portal.
The Getting Started page contains the above code sample with your App Secret in it, you can copy-paste the whole sample.
The example above shows how to use the start:withServices (start(withAppSecret:services:) for Swift) method and include both App Center Analytics and App Center Crashes.
If you don't want to use one of the two services, remove the corresponding parameter from the method call above.
Unless you explicitly specify each module as a parameter in the start method, you can't use that App Center service. Also, the start:withServices (start(withAppSecret:services:) for Swift) API can be used only once in the lifecycle of your app – all other calls will log a warning to the console and only the modules included in the first call will be available.
For example - If you want to onboard to App Center Analytics, you should modify the start:withServices (start(withAppSecret:services:) for Swift) API call as follows:
Great, you're all set to visualize Analytics and Crashes data on the portal that the SDK collects automatically.
Look at the App Center Analytics docs and App Center Crashes docs to learn how to customize and use more advanced functionalities of both services. Cadintosh x 8 5 14.
To learn how to get started with in-app updates, read the documentation of App Center Distribute.
To learn how to get started with Push, read the documentation of App Center Push.
The MapQuest Maps SDK is a native library for interactive maps and traffic – built on vector maps and powered by the MapQuest tileset and traffic data.
How to copy picture from photos on mac. The following APIs are often used with the Navigation SDK, but note these do incur a transaction cost to use:
In order to use MapQuest APIs and SDKs you will need a MapQuest Key. We use this key to associate your requests to APIs with your account. You can find your existing Keys or create a new one at Applications page.
If you don't have a MapQuest Developer Account you can sign up for one. Sign Up Here.
You can get these for free from the Mac App Store. Download Xcode Here
You can use your personal devices or Xcode’s iOS Simulator for this guide without an Apple Developer Account. If you want to distribute your app to others, you’ll need to sign up and pay for an account. Sign Up Here
Open Xcode and go to File ‣ New ‣ Project to create a new project. Go to the iOS Application section and choose the Single View Application template.
Set Product name to MyFirstMapQuestApp. Select Objective-C or Swift (whichever you prefer) as the language and iPhone as the device. For this guide, you’ll be developing an iPhone app. If you plan to support both iPhone and iPad, you can choose Universal as the device.
Click Next to create a local folder that Xcode will store all your files in.
Download the zipped SDK that contains the framework and a resource bundle that need to be included in the project
Use the MapQuest iOS SDK within your own Xcode project using CocoaPods.
You need to include the following in the podfile:
source 'https://github.com/MapQuest/podspecs-ios.git'
source 'https://github.com/CocoaPods/Specs.git'
To use the MapQuest SDK in your app, you need to place your MapQuest Key inside the app’s Info.plist file:
You will also need to allow arbitrary loads in your app. You can do this by adding NSAppTransportSecurity to your Info.plist with NSAllowsArbitraryLoads set to true. We are actively working on resolving this requirement.
Use the Interface Builder storyboard. Select the existing view from your view controller, then in the Identity inspector tab in the right sidebar, change the class to MQMapView. This adds the MapQuest map into the view controller.
You must update your view controller to import the Mapbox module and define the mapView variable.
We have provided a variety of examples with how to use the Maps SDK from how to load a basic map view to runtime styling and user location follow mode. Start off with the basic MapQuest Map View. Mac show disks.